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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / party1 / models.lua < prev   
Text File  |  2005-07-16  |  5KB  |  175 lines

  1.  
  2. createRoom(52, 33, "images/"..codename.."/party1-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  9. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  10. XXXXXXXXX.X...XXXXXX....XXXXXXXXXXXXXXXXXXXXXXXXXXXX
  11. XXXXXXXX.......XXX..........XXXXXX......XXXX.XXXXXXX
  12. XXXXXXX........XXX............XX........X..X..XXXXXX
  13. XXXXX...........X.............................XXXXXX
  14. XXX.............................................XXXX
  15. XXX...............................................XX
  16. XX................................................XX
  17. XX................................................XX
  18. X.................................................XX
  19. X..................................................X
  20. X..................................................X
  21. X..................................................X
  22. X..................................................X
  23. ....................................................
  24. ....................................................
  25. XX................................................XX
  26. XXXXXXXXXXXXXXXXXXXXXX.......XXXXXXXXXXXXXXXXXXXXXXX
  27. X..................................................X
  28. X..................................................X
  29. X..................................................X
  30. X....X....X....X...X...X...X...X..X..X..X...X..X...X
  31. X....X....X....X...X...X...X...X..X..X..X...X..X...X
  32. X..................................................X
  33. X...................................................
  34. .X........X....X...X.......X....X....X......X..XXX..
  35. .XXXXXXXXXXXX.XXXXXXXXXXXXXXXXXXXX.XXXXXX.XXXX.XX...
  36. .XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX....
  37. ..XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX.....
  38. ..XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX..X
  39. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  40. ]])
  41. addItemAnim(room, "images/"..codename.."/party1-w.png")
  42.  
  43. item_light = addModel("item_light", 19, 15,
  44. [[
  45. .......
  46. ......X
  47. ]])
  48. addItemAnim(item_light, "images/"..codename.."/kabina_okna_o.png")
  49.  
  50. ocel = addModel("item_heavy", 37, 25,
  51. [[
  52. XXXXXXXXXX
  53. X..X.X...X
  54. ]])
  55. addItemAnim(ocel, "images/"..codename.."/1-ocel.png")
  56.  
  57. big = addModel("fish_big", 47, 25,
  58. [[
  59. XXXX
  60. XXXX
  61. ]])
  62. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  63.  
  64. small = addModel("fish_small", 48, 24,
  65. [[
  66. XXX
  67. ]])
  68. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  69.  
  70. frkavec = addModel("item_light", 21, 16,
  71. [[
  72. X
  73. ]])
  74. addItemAnim(frkavec, "images/"..codename.."/frkavec_00.png")
  75. -- extsize=6; first="frkavec0.bmp"
  76.  
  77. dama = addModel("item_light", 21, 16,
  78. [[
  79. ..X
  80. ]])
  81. addItemAnim(dama, "images/"..codename.."/dama_00.png")
  82. -- extsize=15; first="dama0.bmp"
  83.  
  84. kapitan = addModel("item_light", 21, 16,
  85. [[
  86. ..
  87. .X
  88. ]])
  89. addItemAnim(kapitan, "images/"..codename.."/kap_00.png")
  90. -- extsize=18; first="kap0.bmp"
  91.  
  92. lodnik = addModel("item_light", 21, 16,
  93. [[
  94. ....
  95. ...X
  96. ]])
  97. addItemAnim(lodnik, "images/"..codename.."/lodnik_00.png")
  98. -- extsize=22; first="lodnik0.bmp"
  99.  
  100. kabina = addModel("item_light", 19, 15,
  101. [[
  102. .XXXXXXXXXXXX.
  103. .X.X.X.X.X.X..
  104. X.X.X.X.X.X.XX
  105. XXXXXXXXXXXXXX
  106. ...XXXXXXX....
  107. ]])
  108. addItemAnim(kabina, "images/"..codename.."/kabina_o.png")
  109.  
  110. sklenka = addModel("item_light", 38, 21,
  111. [[
  112. X
  113. ]])
  114. addItemAnim(sklenka, "images/"..codename.."/sklenicka_00.png")
  115. -- extsize=2; first="sklenicka0.BMP"
  116.  
  117. item_light = addModel("item_light", 39, 21,
  118. [[
  119. X
  120. ]])
  121. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  122. -- extsize=2; first="sklenicka0.BMP"
  123.  
  124. item_light = addModel("item_light", 40, 21,
  125. [[
  126. X
  127. ]])
  128. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  129. -- extsize=2; first="sklenicka0.BMP"
  130.  
  131. item_light = addModel("item_light", 41, 21,
  132. [[
  133. X
  134. ]])
  135. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  136. -- extsize=2; first="sklenicka0.BMP"
  137.  
  138. item_light = addModel("item_light", 42, 21,
  139. [[
  140. X
  141. ]])
  142. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  143. -- extsize=2; first="sklenicka0.BMP"
  144.  
  145. item_light = addModel("item_light", 43, 21,
  146. [[
  147. X
  148. ]])
  149. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  150. -- extsize=2; first="sklenicka0.BMP"
  151.  
  152. item_light = addModel("item_light", 44, 21,
  153. [[
  154. X
  155. ]])
  156. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  157. -- extsize=2; first="sklenicka0.BMP"
  158.  
  159. item_light = addModel("item_light", 45, 21,
  160. [[
  161. X
  162. ]])
  163. addItemAnim(item_light, "images/"..codename.."/sklenicka_00.png")
  164. -- extsize=2; first="sklenicka0.BMP"
  165.  
  166. item_light = addModel("item_light", 38, 22,
  167. [[
  168. XXXXXXXX
  169. ]])
  170. addItemAnim(item_light, "images/"..codename.."/tacek_00.png")
  171. -- extsize=2; first="tacek0.BMP"
  172.  
  173.  
  174.  
  175.